ND_Police
This is a script that contains all essential features the Police needs in a roleplay server. You can use ND_MDT, shot spotter notifications will be reported there. The ND_AppearanceShops will create personal wardrobe in police lockers in this resource. Use inventory to create armouries, and use ND_Core to create police garages.
Preview video
Setup guide
Install the resource
Download and add the resource to your server ND_Police (opens in a new tab)
Install dependencies
Create inventory items
items.lua
["shield"] = {
label = "Police shield",
weight = 8000,
stack = false,
consume = 0,
client = {
export = "ND_Police.useShield",
add = function(total)
if total > 0 then
pcall(function() return exports["ND_Police"]:hasShield(true) end)
end
end,
remove = function(total)
if total < 1 then
pcall(function() return exports["ND_Police"]:hasShield(false) end)
end
end
}
},
["spikestrip"] = {
label = "Spikestrip",
weight = 500,
client = {
export = "ND_Police.deploySpikestrip"
}
},
["cuffs"] = {
labal = "Handcuffs",
weight = 150,
client = {
export = "ND_Police.cuff"
}
},
["zipties"] = {
labal = "Zipties",
weight = 10,
client = {
export = "ND_Police.ziptie"
}
},
["tools"] = {
label = "Tools",
description = "Can be used to hotwire vehicles.",
weight = 800,
consume = 1,
stack = true,
close = true,
client = {
export = "ND_Core.hotwire",
event = "ND_Police:unziptie"
}
},
["handcuffkey"] = {
label = "Handcuff key",
weight = 10,
client = {
export = "ND_Police.uncuff"
}
},
["casing"] = {
label = "Bullet Casing"
},
["projectile"] = {
label = "Projectile"
},